Tuesday, July 28, 2009

Which Game development software should I buy?

I want to develop my own Role playing adventure game but can’t programme for toffee. I used to do dynamic html and “Basic” about 20 years ago. There seems to be quite a few of this click and go type programmes and wondered what the best might be. Current system I have is a laptop with 128 meg shared graphics, 1 gig ram, Pentium dual core, windows XP, on board sound. Id like my games to look “shiny” but not tax my system too much with either the development software or the games produced and also whilst I don’t really want to get into scripting yet I may do in the future. Any advice much appreciated

Which Game development software should I buy?
Why not research if Open Source software vs Commerical (buying the tools) will give you the tools to develop software?





Source forge is a good web site showing active projects that are open sources (according to General Public License) for quick sharing and distrubtion as opposed to selling the software like you have to download and pay for it when you wanted to finish it.





Also note that there are nice character generators software you may want to consider as well as how other do their





That is one option.





The other option is to see what other game developers has suggested from their book (and their work). So there are book store such as Amazon or Borders who will tell you the type of development (that has changed over 20 years, in your case), how much effort in development is required and where you can submit your final work.





Have fun. I recommend you have a look at source forge anyway to see how other have done that you had in mind and may have to refine it a bit more. Also the source is free for compilation depending on the platform.
Reply:Game development is fun, but it's a lot of work. Judging from your experience level, you have a lot to learn when it comes to video game design, programming and 3d math. I recommend the Torque engine, as this will probably help you get started the quickest and give you a full featured engine that you could work with. The TorqueX engine is free, and it's compatibly with XNA, so you could even write games for your xbox360 (if you have one).
Reply:Try Blitz3D, it uses basic as its programming language which is a doddle to understand. You will also be able to easily import 3D models into it.
Reply:Why buy, when you can get Microsoft XNA Game Studio Express for free? :)


http://msdn.microsoft.com/xna/





First you need to download %26amp; install "Microsoft Visual C# Express Edition" before you can install XNA


http://msdn.microsoft.com/vstudio/expres...





while you'll find the download page for XNA at http://msdn.microsoft.com/directx/xna/gs...
Reply:You need to be able to program if you want to 'develop' a game from scratch. Theres no real way around that!





How about doing a mod to an existing game? That way you will be working with a proven game engine and with state of the art toolchains.





Also, if you want to ease yourself into programming, try DarkBasic Pro. It is programming, but its about as easy as programming (3d) will get!
Reply:Try getting hold of a C++ compiler, and learn to code with OpenGL. It'll take longer than using an out-of-the-box point-and-click program, but at least your results won't be crap.

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